Legal templates#
Templates for the pages a published game needs. They are not legal advice. Have them checked for the countries you ship to.
| File | What it is | Where it goes |
|---|---|---|
PRIVACY-POLICY-TEMPLATE.md | The privacy policy | A public web page (not a PDF). Put its address in Content/LegalInfo.asset > Privacy Policy Url and in both store consoles |
TERMS-TEMPLATE.md | The terms of service | A public web page. Put its address in LegalInfo.asset > Terms Url |
THIRD-PARTY-NOTICES.md | Which notices ship, and how to add yours | The in-game copy is Assets/NextAppLabs/IdleRpg/Legal/THIRD-PARTY-NOTICES.txt, shown by Settings > Licences |
Replace every {{PLACEHOLDER}}:
{{GAME}}: the game's name.{{COMPANY}},{{ADDRESS}}: the legal name and postal address of the developer.{{EMAIL}}: the support and privacy contact. Use the same address asLegalInfo.asset> Support Email.{{EFFECTIVE_DATE}}: the date the text takes effect.{{AD_PARTNERS}}: every ad network your build actually uses (the mediation platform and each adapter), each with a link to its privacy policy.{{COUNTRY}}: the country whose law governs the terms.{{ANALYTICS_RETENTION}},{{DIAGNOSTICS_RETENTION}}: how long Unity keeps analytics events and crash reports for your project (read the current periods in the Unity Dashboard and Unity's documentation; delete the rows if those services are off).
Delete a section that does not apply to your build: the privacy policy marks each optional service with the switch that turns it on (Only with ...: an installed package plus its toggle in IdleRpgUgsSettings, or a real store / ad profile; see How adapters switch on). The template game ships fake ads and a fake store: in that build nothing leaves the device.
The store forms (Google Play Data safety, Apple App Privacy, the age-rating questionnaires) and the checklist before you submit: Publishing.